What's on
Performances, workshops, events and seminars are shown on this page, where they're of interest to Communications students.
Please remember that coursework-related events may not appear until a week before the event, so please check back regularly.
Thu 23 Jan
Start time: 16:00Masterclass: Music Journalism with Nick Reilly
Location: TS2 Alexander Building, Thornlea, New North Road, Postcode: EX4 4LA Show on MapNick Reilly, Rolling Stone UK's News Editor and seasoned music journalist, will be returning to CDF to deliver a two-hour workshop that will cover his career pathway, the future of music journalism, how to pitch a story, and how to write critically about music.
During Nick's session last year, students wrote a music review for the up-and-coming band The Last Dinner Party... who are now one of the most successful bands in the country.
If you are interested in a career in journalism or simply a music lover who wants to hear more about what it is like to work in the industry, then you do not want to miss this exciting event!/p>
Read Nick's work for Rolling Stone UK here: https://www.rollingstone.com/author/nick-reilly/
Wed 29 Jan
Start time: 16:30Where (and what) is "history" in video game promotion?
Presented by: Esther Wright (Cardiff University)Location: TS1 Alexander Building, Thornlea, New North Road, Postcode: EX4 4LA Show on Map
This paper will discuss the varying uses of “history” in the promotion and branding of contemporary video games. Game developers, marketers, and critics all actively contribute to the curation of historical discourses around the release and reception of these games, but they are not necessarily talking about what history is, or what makes a game “historical,” in a single way. That is, there are layers of potential meaning being constructed. These layers might involve: the history of a game or game developer, their brand and/or reputation for making games; the historical touchstones around a game’s particular experience or representation, and how they have informed or inspired the game’s development; and/or the history of a particular period, place, or wider subject matter, and the approach a developer has taken to (re)mediating it in their game. Ultimately, what this paper will explore is that all of these ideas overlap, but usually with a specific, overall goal: to stake a claim for the “authenticity” of a game’s representation of the past.
Bio: Esther Wright is Senior Lecturer in Digital History at Cardiff University. She researches historical video game promotion and branding. Her first monograph, Rockstar Games and American History: Promotional Materials and the Construction of Authenticity, was published by De Gruyter in 2022, and an edited collection of essays, Red Dead Redemption: History, Myth and Violence in the Video Game West (with John Wills), was published by Oklahoma University Press in 2023.
Wed 12 Feb
Start time: 16:30Gender, Power and Autonomy
Presented by: Research Centre for the Study of Gender Media and Sexuality (GEMS)Location: TS1 Alexander Building, Thornlea, New North Road, Postcode: EX4 4LA Show on Map
This is a joint CDF Research Seminar
- Women creators’ autonomy in television and film industries
- Autonomy and the body
- The power of affects – intimacy, eros, and anger,
- Popular feminism and popular misogyny
- The role of White supremacy and racism in re-shaping the idea of autonomy
- Decolonising and de-Westernising the idea of autonomy
- LGBTQ, feminist, anti-racist, disability activisms